Bethesda: The Elder Scrolls Won't Become an MMO

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Bethesda says in that respect's sole room for one hero in the Elder Scrolls macrocos, and that hero is you alone.

The Elder Scrolls games seem to give all element needed to bake a sweet MMO: A massive, immersive world, a well-defined stable of anthropomorphized species, recognizable style, and a large winnow-base from which to extract voluminous amounts of money. Bethesda (or at least its game director, Todd Howard), however, apparently isn't too keen on making the jump.

Despite MMO rumors last yr claiming exactly the opposite, Howard has come to the fore in an consultation with Joystiq explaining why The Elder Scrolls is only interested in the "M" standing for "Massive."

"I like this openhearted of game better," atomic number 2 said. "You cognise, IT's what most of us are into. I'm not really an MMO guy rope. I respect them, I take them, but I get into't gambling them. It feels much real to me when I'm the hero and it's crafted for that. A community view to it, I recognize very much of multitude would want that in a game same this, but it changes the flavor for Pine Tree State."

"The audience we have for our variety of affair is big enough that we don't have to tone it down," he continued. "We can just act our thing, and it's sort of grown with each game. Thusly in that respect was no pressure from anybody above me to say 'Hey, you need to change this.'"

It's forever nice to pick up that some developers still whizz player experience over a quick and dirty bonus cash in. That isn't to say that all MMOs are the product of greed, but we've altogether been privy to the modern bombardment of "multiplayer because we tooshie" additions to already well-designed standalone single-player experiences. It's unendurable to say whether Bethesda would be able to pull murder an Elder Scrolls MMO if it really tried, but with Skyrim just around the corner, now's not the time to be whining about not having enough trolls to twinge. Even if you're already preparation to flay Alduin the Populace Eater in nonpareil sitting, would you really be satisfied with the inevitable inclusion of "kill 15 imps for 15 samples of imp gall" collection quests at any rate?

Rootage: Joystiq

https://www.escapistmagazine.com/bethesda-the-elder-scrolls-wont-become-an-mmo/

Source: https://www.escapistmagazine.com/bethesda-the-elder-scrolls-wont-become-an-mmo/

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